DSP

4 posts

The DSP Lens on Real-World Events, Part 1: A New Dimension for Your Data

The Universal Challenge: From Events to Insight

Every field that deals with streams of events over time shares a common challenge. A factory manager tracking items on a conveyor belt, a data scientist analyzing user clicks, and a network engineer monitoring packets are all trying to turn a series of discrete, often chaotic, events into meaningful insight. The tools may differ, but the fundamental problem is the same: how do we perceive the true nature of a system through the lens of the events it generates?

My own journey into this problem began with a network analysis tool, JitterTrap. I was seeing things that shouldn’t exist: a prominent, slow-moving wave in my network throughput graph that my knowledge of the underlying system said couldn’t be real. This “ghost” in the machine forced me to look for answers in an unexpected place: the field of Digital Signal Processing (DSP).

This three-part series shares the lessons from that journey. Part 1 introduces the core DSP mental model as a powerful, universal framework. Part 2 lays out a theoretical framework for analysis, and Part 3 applies that framework to perform a rigorous, quantitative analysis of a real-world measurement problem.

Continue reading →

The DSP Lens on Real-World Events, Part 2: A Framework for Analysis

Introduction: The Rosetta Stone

In Part 1, we introduced the “ghost in the machine”—an aliased signal created by the very act of measuring a stream of discrete events. We established that any time-bucketed analysis is a form of filtering. But to truly understand our measurements and build a trustworthy instrument, we need a more formal framework.

This article is that framework—a “Rosetta Stone” to connect the different concepts at play. Before we can analyze our system quantitatively in Part 3, we must first understand the precise relationship between our sample rate, the frequencies we want to observe, and the characteristics of the filter we are unknowingly using.

Continue reading →

The DSP Lens on Real-World Events, Part 3: Building an Honest Instrument

Introduction: Applying the Framework

In Part 1, we introduced the DSP lens and the problem of aliasing. In Part 2, we built a detailed theoretical framework, our “Rosetta Stone,” connecting the concepts of sample rates, filters, and critical frequencies.

Now, in this final part, we apply that framework to a real-world scenario. We will use the specific parameters of the Jittertrap tool to perform a rigorous quantitative analysis of the system’s imperfections. This will allow us to determine, with numerical confidence, exactly what we can and cannot trust from our measurements, and ultimately, how to build a more honest instrument.

Continue reading →

JitterTrap: Baby steps in DSP

This is the story of my first expensive lesson in Digital Signal Processing. It is about JitterTrap, the free software that powers BufferUpr.

The premise of BufferUpr is to combine commodity hardware with open source software to create a product that can measure data stream delays of 1-100 milliseconds. This is the range of delay that most multimedia developers and consumers are concerned with.

To measure the delay, we count the packets and bytes as they fly past and look for changes in throughput. My naive logic was that if we look at consecutive intervals of 1ms, we’ll be able to measure the throughput over that interval, plot it and show any variation in throughput.

This seemed like a very simple task, except that I had no previous experience in Digital Signal Processing and didn’t see why that would be relevant.

Continue reading →